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MRR: 2x Silver 2x Gold 3x Table Coral 4x Copper 9-13x Quartz (depending on previous gathering) 13x Titanium 2x Acid Mushrooms.Along the way you will also want to use the Knife to break some Table Coral samples, and gather additional tier 1 resources. There is one cave with 3 off the side of the northern coral tube, and another 3 in a 'low ceiling' cave just to the south of the tube exit. All the outcrops within the caves of the Safe Shallows are static spawns - they will always be in the same place every run - so once you learn the landmarks you will be able to find them more easily. At this point you need to find 6-8 Sandstone outcrops for 'tier 2' resources. Collecting Quartz and crafting the Glass at this point is to save on inventory space later.ģ: Where best to go now will depend on your spawn. While the Seaglide is crafting, place any extra materials in lifepod storage. Crafting: Battery Copper Wire Lubricant (Creepvine Seed) Rubber (Creepvine Seed) 2x Glass (2x Quartz) Survival Knife (Rubber, Titanium) Oxygen Tank (3x Titanium) Seaglide (Battery, Copper Wire, Lubricant, Titanium).MRR: 3x Copper 5x Titanium 2x Acid Mushrooms 4-8x Quartz.The latter has one end inside a cave, and the other half-buried. The former is identifiable by it's size and large open ends. The best place for these are from a coral tube - there is one large such tube in the North-West of the Shallows, and another around half-way down. On the way back to the lifepod, some more 'tier 1' resources are required. Next, head to a kelp forest area in order to collect 2 Creepvine Seeds (if you come across two random Seaglide boxes along your path, you can short-cut the wreck and head straight to the forest). Seaglide boxes are identifiable as small boxes with a burn mark on their top side.
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Your best destination here to towards a wreck around the borders of the Safe Shallows as these are the most likely locations for Seaglide fragments boxes to spawn in. While the Scanner is building you can pick up the medkit off the opposite wall.Ģ: You can leave the lifepod when the scanner is just under 70% completed to save a small amount of time.
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Generally, working more than one step ahead is not recommended. Once you are more comfortable, you may wish to perform some of the later steps earlier if you have the resources required, but be mindful of power requirements for crafting. In each section there will be a list of the minimum resources required, and the crafting to be performed. Something of a run sheet to refer to as you watch a run to perhaps shed some light on what the runner is doing, and when, and therefore better learn the resources required. The intention of this guide is to hopefully explain some of the bits behind the runs that may often be overlooked when in the moment. Generally to get an idea of the best movements and routing, watching other runs - especially those high up the leaderboards - is always advised, as that will give the visual aid to follow in-game. Advisory: this is not an exhaustive guide or an in-depth tutorial.
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